OUR PEOPLE
We’re a small BUT POWERFUL TEAM with deep experience in all facets of multiplayer game development
Founded in 2017 by veteran developers from WB Games Boston, Storm Flag Games brings decades of AAA multiplayer game experience to the table. Our mission is simple: to deliver the electrifying fun of connected play to gamers everywhere.
Fernando J. Paiz
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Since studying computer science and theater arts at MIT, Fernando has spent the last 25+ years leading technical and creative teams building 3 massively multiplayer game engines, 9 major game releases and countless live game updates. Fernando got hooked on real-time massively multiplayer games since he led social and game teams for the There.com social world. Fernando and Kate, together, changed the MMO industry pioneering the transition of Dungeons & Dragons: Online to a Free-to-Play business model ahead of other western online titles. Fernando also built out WB’s mobile strategy game platform, as the creator of Batman: Arkham Underworld for iOS and Android.
David Woodruff
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Now a 20+ year veteran of the games industry, David is still enchanted by the challenge of building social games that connect people. He was Sr. Server Engineer on two of the PC MMO industry's major titles, Dungeons & Dragons Online and Lord of the Rings Online, and led technology for the recent hit mobile war game Game of Thrones: Conquest through pre-production. Before finding his way into software, he graduated with a degree in Physics from Duke University. Outside of work he enjoys running and hiking, playing the flute, and occasionally throwing down a mean Guile in Street Fighter.
Jeff De Puy
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With 20+ years of experience developing video games, Jeff is a true industry veteran. He has had a diverse career, ranging from roles at Nintendo, Stainless Steel, and N-Space, to his time at WB Games/Turbine, where his Art Direction elevated the Dungeons & Dragons Online art to new heights. Jeff has worked with many well regarded IPs such as The Walking Dead and Marvel, in addition to various movie licenses. Jeff holds degrees in both Computer Science and Art from SUNY Polytechnic and DigiPen, and enjoys blending the art and science of video games into aesthetic greatness.
Michael Kujawa
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Michael and multi-player games have grown up together, and he has always been drawn to the technology that makes them work under the hood. It began with trying to make a BBS back when 28kbps modems were common, progressed to working on distributed training simulations for the US Navy, and finally joining Turbine in 2001 to work on the core engine technologies of Asheron's Call 2. During his 16 years with Turbine/WB he advanced to Tech lead for Lord of the Rings Online and DDO, and Principal Engineer on Infinite Crisis and Batman: Arkham Underworld.
Kate Paiz
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Kate brings to Storm Flag a long experience in developing and running games-as-a-service franchises. Passionate about delivering high-quality games while maintaining a clear understanding of the cost and timelines associated with ongoing development, Kate is proud to have been Executive Producer on WB's hit online franchises Game of Thrones: Conquest and The Lord of the Rings Online (which she led to be named PC Gamer MMO of the Year in January 2011). Kate now works as a Senior Director for Electronic Arts.